Friday, January 19, 2007

Unix-2

PROCESS MODEL and IPC

1. Brief about the initial process sequence while the system boots up.
While booting, special process called the 'swapper' or 'scheduler' is created with Process-ID 0. The swapper manages memory allocation for processes and influences CPU allocation. The swapper inturn creates 3 children:

  • the process dispatcher,

  • vhand and

  • dbflush
    with IDs 1,2 and 3 respectively.
    This is done by executing the file /etc/init. Process dispatcher gives birth to the shell. Unix keeps track of all the processes in an internal data structure called the Process Table (listing command is ps -el).

2. What are various IDs associated with a process?
Unix identifies each process with a unique integer called ProcessID. The process that executes the request for creation of a process is called the 'parent process' whose PID is 'Parent Process ID'. Every process is associated with a particular user called the 'owner' who has privileges over the process. The identification for the user is 'UserID'. Owner is the user who executes the process. Process also has 'Effective User ID' which determines the access privileges for accessing resources like files.
getpid() -process id
getppid() -parent process id
getuid() -user id
geteuid() -effective user id

3. Explain fork() system call.

The `fork()' used to create a new process from an existing process. The new process is called the child process, and the existing process is called the parent. We can tell which is which by checking the return value from `fork()'. The parent gets the child's pid returned to him, but the child gets 0 returned to him.

4. Predict the output of the following program code
main()
{

fork();
printf("Hello World!");
}

Answer:Hello World!Hello World!
Explanation:The fork creates a child that is a duplicate of the parent process. The child begins from the fork().All the statements after the call to fork() will be executed twice.(once by the parent process and other by child). The statement before fork() is executed only by the parent process.
5. Predict the output of the following program code
main()

{

fork(); fork(); fork();

printf("Hello World!");

}
Answer:
"Hello World" will be printed 8 times.
Explanation:2^n times where n is the number of calls to fork()

6. List the system calls used for process management:
System calls Description
fork() To create a new process
exec() To execute a new program in a process
wait() To wait until a created process completes its execution
exit() To exit from a process execution
getpid() To get a process identifier of the current process
getppid() To get parent process identifier
nice() To bias the existing priority of a process
brk() To increase/decrease the data segment size of a process

7. How can you get/set an environment variable from a program?
Getting the value of an environment variable is done by using `getenv()'.
Setting the value of an environment variable is done by using `putenv()'.

8. How can a parent and child process communicate?
A parent and child can communicate through any of the normal inter-process communication schemes (pipes, sockets, message queues, shared memory), but also have some special ways to communicate that take advantage of their relationship as a parent and child. One of the most obvious is that the parent can get the exit status of the child.

9. What is a zombie?
When a program forks and the child finishes before the parent, the kernel still keeps some of its information about the child in case the parent might need it - for example, the parent may need to check the child's exit status. To be able to get this information, the parent calls `wait()'; In the interval between the child terminating and the parent calling `wait()', the child is said to be a `zombie' (If you do `ps', the child will have a `Z' in its status field to indicate this.)

10. What are the process states in Unix?
As a process executes it changes state according to its circumstances. Unix processes have the following states:

Running : The process is either running or it is ready to run .
Waiting : The process is waiting for an event or for a resource.
Stopped : The process has been stopped, usually by receiving a signal.
Zombie : The process is dead but have not been removed from the process table.

11. What Happens when you execute a program?
When you execute a program on your UNIX system, the system creates a special environment for that program. This environment contains everything needed for the system to run the program as if no other program were running on the system. Each process has process context, which is everything that is unique about the state of the program you are currently running. Every time you execute a program the UNIX system does a fork, which performs a series of operations to create a process context and then execute your program in that context. The steps include the following:

  • Allocate a slot in the process table, a list of currently running programs kept by UNIX.

  • Assign a unique process identifier (PID) to the process.

  • iCopy the context of the parent, the process that requested the spawning of the new process.

  • Return the new PID to the parent process. This enables the parent process to examine or control the process directly.
    After the fork is complete, UNIX runs your program.

12. What Happens when you execute a command?
When you enter 'ls' command to look at the contents of your current working directory, UNIX does a series of things to create an environment for ls and the run it: The shell has UNIX perform a fork. This creates a new process that the shell will use to run the ls program. The shell has UNIX perform an exec of the ls program. This replaces the shell program and data with the program and data for ls and then starts running that new program. The ls program is loaded into the new process context, replacing the text and data of the shell. The ls program performs its task, listing the contents of the current directory.

13. What is a Daemon?
A daemon is a process that detaches itself from the terminal and runs, disconnected, in the background, waiting for requests and responding to them. It can also be defined as the background process that does not belong to a terminal session. Many system functions are commonly performed by daemons, including the sendmail daemon, which handles mail, and the NNTP daemon, which handles USENET news. Many other daemons may exist. Some of the most common daemons are:

  • init: Takes over the basic running of the system when the kernel has finished the boot process.

  • inetd: Responsible for starting network services that do not have their own stand-alone daemons. For example, inetd usually takes care of incoming rlogin, telnet, and ftp connections.

  • cron: Responsible for running repetitive tasks on a regular schedule.

14. What is 'ps' command for?
The ps command prints the process status for some or all of the running processes. The information given are the process identification number (PID),the amount of time that the process has taken to execute so far etc.

15. How would you kill a process?
The kill command takes the PID as one argument; this identifies which process to terminate. The PID of a process can be got using 'ps' command.

16. What is an advantage of executing a process in background?
The most common reason to put a process in the background is to allow you to do something else interactively without waiting for the process to complete. At the end of the command you add the special background symbol, &. This symbol tells your shell to execute the given command in the background
Example: cp *.* ../backup& (cp is for copy)

17. How do you execute one program from within another?
The system calls used for low-level process creation are execlp() and execvp(). The execlp call overlays the existing program with the new one , runs that and exits. The original program gets back control only when an error occurs.

execlp(path,file_name,arguments..); //last argument must be NULL
A variant of execlp called execvp is used when the number of arguments is not known in advance.
execvp(path,argument_array); //argument array should be terminated by NULL
18. What is IPC? What are the various schemes available?
The term IPC (Inter-Process Communication) describes various ways by which different process running on some operating system communicate between each other. Various schemes available are as follows:
Pipes:
One-way communication scheme through which different process can communicate. The problem is that the two processes should have a common ancestor (parent-child relationship). However this problem was fixed with the introduction of named-pipes (FIFO).
Message Queues :
Message queues can be used between related and unrelated processes running on a machine.
Shared Memory:
This is the fastest of all IPC schemes. The memory to be shared is mapped into the address space of the processes (that are sharing). The speed achieved is attributed to the fact that there is no kernel involvement. But this scheme needs synchronization.
Various forms of synchronisation are mutexes, condition-variables, read-write locks, record-locks, and semaphores.

Unix-1

FILE MANAGEMENT IN UNIX


  1. How are devices represented in UNIX?

All devices are represented by files called special files that are located in/dev directory. Thus, device files and other files are named and accessed in the same way. A 'regular file' is just an ordinary data file in the disk. A 'block special file' represents a device with characteristics similar to a disk (data transfer in terms of blocks). A 'character special file' represents a device with characteristics similar to a keyboard (data transfer is by stream of bits in sequential order).


  1. What is 'inode'?

All UNIX files have its description stored in a structure called 'inode'. The inode contains info about the file-size, its location, time of last access, time of last modification, permission and so on. Directories are also represented as files and have an associated inode. In addition to descriptions about the file, the inode contains pointers to the data blocks of the file. If the file is large, inode has indirect pointer to a block of pointers to additional data blocks (this further aggregates for larger files). A block is typically 8k.

Inode consists of the following fields:

  • File owner identifier

  • File type

  • File access permissions

  • File access times

  • Number of links

  • File size

  • Location of the file data


  1. Brief about the directory representation in UNIX

A Unix directory is a file containing a correspondence between filenames and inodes. A directory is a special file that the kernel maintains. Only kernel modifies directories, but processes can read directories. The contents of a directory are a list of filename and inode number pairs. When new directories are created, kernel makes two entries named '.' (refers to the directory itself) and '..' (refers to parent directory).

System call for creating directory is mkdir (pathname, mode).


  1. What are the Unix system calls for I/O?

  • open(pathname,flag,mode) - open file

  • creat(pathname,mode) - create file

  • close(filedes) - close an open file

  • read(filedes,buffer,bytes) - read data from an open file

  • write(filedes,buffer,bytes) - write data to an open file

  • lseek(filedes,offset,from) - position an open file

  • dup(filedes) - duplicate an existing file descriptor

  • dup2(oldfd,newfd) - duplicate to a desired file descriptor

  • fcntl(filedes,cmd,arg) - change properties of an open file

  • ioctl(filedes,request,arg) - change the behaviour of an open file

The difference between fcntl anf ioctl is that the former is intended for any open file, while the latter is for device-specific operations.


  1. How do you change File Access Permissions?

Every file has following attributes:

  • owner's user ID ( 16 bit integer )

  • owner's group ID ( 16 bit integer )

  • File access mode word

'r w x -r w x- r w x'

(user permission-group permission-others permission)

r-read, w-write, x-execute

To change the access mode, we use chmod(filename,mode).

Example 1:

To change mode of myfile to 'rw-rw-r--' (ie. read, write permission for user - read,write permission for group - only read permission for others) we give the args as:

chmod(myfile,0664) .

Each operation is represented by discrete values

'r' is 4

'w' is 2

'x' is 1

Therefore, for 'rw' the value is 6(4+2).

Example 2:

To change mode of myfile to 'rwxr--r--' we give the args as:

chmod(myfile,0744).


  1. What are links and symbolic links in UNIX file system?

A link is a second name (not a file) for a file. Links can be used to assign more than one name to a file, but cannot be used to assign a directory more than one name or link filenames on different computers.

Symbolic link 'is' a file that only contains the name of another file.Operation on the symbolic link is directed to the file pointed by the it.Both the limitations of links are eliminated in symbolic links.

Commands for linking files are:

Link ln filename1 filename2

Symbolic link ln -s filename1 filename2


  1. What is a FIFO?

FIFO are otherwise called as 'named pipes'. FIFO (first-in-first-out) is a special file which is said to be data transient. Once data is read from named pipe, it cannot be read again. Also, data can be read only in the order written. It is used in interprocess communication where a process writes to one end of the pipe (producer) and the other reads from the other end (consumer).


  1. How do you create special files like named pipes and device files?

The system call mknod creates special files in the following sequence.

  1. kernel assigns new inode,

  2. sets the file type to indicate that the file is a pipe, directory or special file,

  3. If it is a device file, it makes the other entries like major, minor device numbers.

For example:

If the device is a disk, major device number refers to the disk controller and minor device number is the disk.

  1. Discuss the mount and unmount system calls

The privileged mount system call is used to attach a file system to a directory of another file system; the unmount system call detaches a file system. When you mount another file system on to your directory, you are essentially splicing one directory tree onto a branch in another directory tree. The first argument to mount call is the mount point, that is , a directory in the current file naming system. The second argument is the file system to mount to that point. When you insert a cdrom to your unix system's drive, the file system in the cdrom automatically mounts to /dev/cdrom in your system.


  1. How does the inode map to data block of a file?

Inode has 13 block addresses. The first 10 are direct block addresses of the first 10 data blocks in the file. The 11th address points to a one-level index block. The 12th address points to a two-level (double in-direction) index block. The 13th address points to a three-level(triple in-direction)index block. This provides a very large maximum file size with efficient access to large files, but also small files are accessed directly in one disk read.


  1. What is a shell?

A shell is an interactive user interface to an operating system services that allows an user to enter commands as character strings or through a graphical user interface. The shell converts them to system calls to the OS or forks off a process to execute the command. System call results and other information from the OS are presented to the user through an interactive interface. Commonly used shells are sh,csh,ks etc.

Dot net-4

4.1 What is an application domain?

An AppDomain can be thought of as a lightweight process. Multiple AppDomains can exist inside a Win32 process. The primary purpose of the AppDomain is to isolate applications from each other, and so it is particularly useful in hosting scenarios such as ASP.NET. An AppDomain can be destroyed by the host without affecting other AppDomains in the process.

Win32 processes provide isolation by having distinct memory address spaces. This is effective, but expensive. The .NET runtime enforces AppDomain isolation by keeping control over the use of memory - all memory in the AppDomain is managed by the .NET runtime, so the runtime can ensure that AppDomains do not access each other's memory.

One non-obvious use of AppDomains is for unloading types. Currently the only way to unload a .NET type is to destroy the AppDomain it is loaded into. This is particularly useful if you create and destroy types on-the-fly via reflection.

Microsoft have an AppDomain FAQ.

4.2 How does an AppDomain get created?

AppDomains are usually created by hosts. Examples of hosts are the Windows Shell, ASP.NET and IE. When you run a .NET application from the command-line, the host is the Shell. The Shell creates a new AppDomain for every application.

AppDomains can also be explicitly created by .NET applications. Here is a C# sample which creates an AppDomain, creates an instance of an object inside it, and then executes one of the object's methods:

    using System;
using System.Runtime.Remoting;
using System.Reflection;

public class CAppDomainInfo : MarshalByRefObject
{
public string GetName() { return AppDomain.CurrentDomain.FriendlyName; }
}

public class App
{
public static int Main()
{
AppDomain ad = AppDomain.CreateDomain( "Andy's new domain" );
CAppDomainInfo adInfo = (CAppDomainInfo)ad.CreateInstanceAndUnwrap(
Assembly.GetCallingAssembly().GetName().Name, "CAppDomainInfo" );
Console.WriteLine( "Created AppDomain name = " + adInfo.GetName() );
return 0;
}
}

4.3 Can I write my own .NET host?

Yes. For an example of how to do this, take a look at the source for the dm.net moniker developed by Jason Whittington and Don Box. There is also a code sample in the .NET SDK called CorHost.

5.1 What is garbage collection?

Garbage collection is a heap-management strategy where a run-time component takes responsibility for managing the lifetime of the memory used by objects. This concept is not new to .NET - Java and many other languages/runtimes have used garbage collection for some time.

5.2 Is it true that objects don't always get destroyed immediately when the last reference goes away?

Yes. The garbage collector offers no guarantees about the time when an object will be destroyed and its memory reclaimed.

There was an interesting thread on the DOTNET list, started by Chris Sells, about the implications of non-deterministic destruction of objects in C#. In October 2000, Microsoft's Brian Harry posted a lengthy analysis of the problem. Chris Sells' response to Brian's posting is here.

5.3 Why doesn't the .NET runtime offer deterministic destruction?

Because of the garbage collection algorithm. The .NET garbage collector works by periodically running through a list of all the objects that are currently being referenced by an application. All the objects that it doesn't find during this search are ready to be destroyed and the memory reclaimed. The implication of this algorithm is that the runtime doesn't get notified immediately when the final reference on an object goes away - it only finds out during the next 'sweep' of the heap.

Futhermore, this type of algorithm works best by performing the garbage collection sweep as rarely as possible. Normally heap exhaustion is the trigger for a collection sweep.

Dot net-3

3.1 What is an assembly?

An assembly is sometimes described as a logical .EXE or .DLL, and can be an application (with a main entry point) or a library. An assembly consists of one or more files (dlls, exes, html files etc), and represents a group of resources, type definitions, and implementations of those types. An assembly may also contain references to other assemblies. These resources, types and references are described in a block of data called a manifest. The manifest is part of the assembly, thus making the assembly self-describing.

An important aspect of assemblies is that they are part of the identity of a type. The identity of a type is the assembly that houses it combined with the type name. This means, for example, that if assembly A exports a type called T, and assembly B exports a type called T, the .NET runtime sees these as two completely different types. Furthermore, don't get confused between assemblies and namespaces - namespaces are merely a hierarchical way of organising type names. To the runtime, type names are type names, regardless of whether namespaces are used to organise the names. It's the assembly plus the typename (regardless of whether the type name belongs to a namespace) that uniquely indentifies a type to the runtime.

Assemblies are also important in .NET with respect to security - many of the security restrictions are enforced at the assembly boundary.

Finally, assemblies are the unit of versioning in .NET - more on this below.

3.2 How can I produce an assembly?

The simplest way to produce an assembly is directly from a .NET compiler. For example, the following C# program:

    public class CTest
{
public CTest() { System.Console.WriteLine( "Hello from CTest" ); }
}

can be compiled into a library assembly (dll) like this:

    csc /t:library ctest.cs

You can then view the contents of the assembly by running the "IL Disassembler" tool that comes with the .NET SDK.

Alternatively you can compile your source into modules, and then combine the modules into an assembly using the assembly linker (al.exe). For the C# compiler, the /target:module switch is used to generate a module instead of an assembly.

3.3 What is the difference between a private assembly and a shared assembly?

The terms 'private' and 'shared' refer to how an assembly is deployed, not any intrinsic attributes of the assembly.

A private assembly is normally used by a single application, and is stored in the application's directory, or a sub-directory beneath. A shared assembly is intended to be used by multiple applications, and is normally stored in the global assembly cache (GAC), which is a central repository for assemblies. (A shared assembly can also be stored outside the GAC, in which case each application must be pointed to its location via a codebase entry in the application's configuration file.) The main advantage of deploying assemblies to the GAC is that the GAC can support multiple versions of the same assembly side-by-side.

Assemblies deployed to the GAC must be strong-named. Outside the GAC, strong-naming is optional.

3.4 How do assemblies find each other?

By searching directory paths. There are several factors that can affect the path (such as the AppDomain host, and application configuration files), but for weakly named assemblies the search path is normally the application's directory and its sub-directories. For strongly named assemblies, the search path is the GAC followed by the private assembly path.

3.5 How does assembly versioning work?

An assembly has a version number consisting of four parts, e.g. 1.0.350.1. These are typically interpreted as Major.Minor.Build.Revision, but this is just a convention.

The CLR applies no version constraints on weakly named assemblies, so the assembly version has no real significance.

For strongly named assemblies, the version of a referenced assembly is stored in the referring assembly, and by default only this exact version will be loaded at run-time. If the exact version is not available, the referring assembly will fail to load. It is possible to override this behaviour in the config file for the referring assembly - references to a single version or a range of versions of the referenced assembly can be redirected to a specific version. For example, versions 1.0.0.0 to 2.0.0.0 can be redirected to version 3.0.125.3. However note that there is no way to specify a range of versions to be redirected to. Publisher policy files offer an alternative mechanism for redirecting to a different version for assemblies deployed to the GAC - a publisher policy file allows the publisher of the assembly to redirect all applications to a new version of an assembly in one operation, rather than having to modify all of the application configuration files.

The restrictions on version policy for strongly named assemblies can cause problems when providing patches or 'hot fixes' for individual assemblies within an application. To avoid having to deploy config file changes or publisher policy files along with the hot fix, it makes sense to reuse the same assembly version for the hot fix. If desired, the assemblies can be distinguised by altering the assembly file version, which is not used at all by the CLR for applying version policy. For more discussion, see Suzanne Cook's When to Change File/Assembly Versions blog entry.

Note that the versioning of strongly named assemblies applies whether the assemblies are deployed privately or to the GAC.

Dot net-2

2.1 What is the CLI? Is it the same as the CLR?

The CLI (Common Language Infrastructure) is the definiton of the fundamentals of the .NET framework - the Common Type System (CTS), metadata, the Virtual Execution Environment (VES) and its use of intermediate language (IL), and the support of multiple programming languages via the Common Language Specification (CLS). The CLI is documented through ECMA - see http://msdn.microsoft.com/net/ecma/ for more details.

The CLR (Common Language Runtime) is Microsoft's primary implementation of the CLI. Microsoft also have a shared source implementation known as ROTOR, for educational purposes, as well as the .NET Compact Framework for mobile devices. Non-Microsoft CLI implementations include Mono and DotGNU Portable.NET.

2.2 What is IL?

IL = Intermediate Language. Also known as MSIL (Microsoft Intermediate Language) or CIL (Common Intermediate Language). All .NET source code (of any language) is compiled to IL during development. The IL is then converted to machine code at the point where the software is installed, or (more commonly) at run-time by a Just-In-Time (JIT) compiler.

2.3 What is C#?

C# is a new language designed by Microsoft to work with the .NET framework. In their "Introduction to C#" whitepaper, Microsoft describe C# as follows:

"C# is a simple, modern, object oriented, and type-safe programming language derived from C and C++. C# (pronounced “C sharp”) is firmly planted in the C and C++ family tree of languages, and will immediately be familiar to C and C++ programmers. C# aims to combine the high productivity of Visual Basic and the raw power of C++."

Substitute 'Java' for 'C#' in the quote above, and you'll see that the statement still works pretty well :-).

If you are a C++ programmer, you might like to check out my C# FAQ.

2.4 What does 'managed' mean in the .NET context?

The term 'managed' is the cause of much confusion. It is used in various places within .NET, meaning slightly different things.

Managed code: The .NET framework provides several core run-time services to the programs that run within it - for example exception handling and security. For these services to work, the code must provide a minimum level of information to the runtime. Such code is called managed code.

Managed data: This is data that is allocated and freed by the .NET runtime's garbage collector.

Managed classes: This is usually referred to in the context of Managed Extensions (ME) for C++. When using ME C++, a class can be marked with the __gc keyword. As the name suggests, this means that the memory for instances of the class is managed by the garbage collector, but it also means more than that. The class becomes a fully paid-up member of the .NET community with the benefits and restrictions that brings. An example of a benefit is proper interop with classes written in other languages - for example, a managed C++ class can inherit from a VB class. An example of a restriction is that a managed class can only inherit from one base class.

Dot net-1

1.1 What is .NET?

.NET is a general-purpose software development platform, similar to Java. At its core is a virtual machine that turns intermediate language (IL) into machine code. High-level language compilers for C#, VB.NET and C++ are provided to turn source code into IL. C# is a new programming language, very similar to Java. An extensive class library is included, featuring all the functionality one might expect from a contempory development platform - windows GUI development (Windows Forms), database access (ADO.NET), web development (ASP.NET), web services, XML etc.

1.2 When was .NET announced?

Bill Gates delivered a keynote at Forum 2000, held June 22, 2000, outlining the .NET 'vision'. The July 2000 PDC had a number of sessions on .NET technology, and delegates were given CDs containing a pre-release version of the .NET framework/SDK and Visual Studio.NET.

1.3 What versions of .NET are there?

The final versions of the 1.0 SDK and runtime were made publicly available around 6pm PST on 15-Jan-2002. At the same time, the final version of Visual Studio.NET was made available to MSDN subscribers.

.NET 1.1 was released in April 2003, and was mostly bug fixes for 1.0.

.NET 2.0 was released to MSDN subscribers in late October 2005, and was officially launched in early November.

1.4 What operating systems does the .NET Framework run on?

The runtime supports Windows Server 2003, Windows XP, Windows 2000, NT4 SP6a and Windows ME/98. Windows 95 is not supported. Some parts of the framework do not work on all platforms - for example, ASP.NET is only supported on XP and Windows 2000/2003. Windows 98/ME cannot be used for development.

IIS is not supported on Windows XP Home Edition, and so cannot be used to host ASP.NET. However, the ASP.NET Web Matrix web server does run on XP Home.

The .NET Compact Framework is a version of the .NET Framework for mobile devices, running Windows CE or Windows Mobile.

The Mono project has a version of the .NET Framework that runs on Linux.

1.5 What tools can I use to develop .NET applications?

There are a number of tools, described here in ascending order of cost:

You can see the differences between the various Visual Studio versions here.

1.6 Why did they call it .NET?

I don't know what they were thinking. They certainly weren't thinking of people using search tools. It's meaningless marketing nonsense.

Java Questions-2

# Are constructors inherited? Can a subclass call the parent's class constructor? When?
# What synchronization constructs does Java provide? How do they work?
# Why "bytecode"? Can you reverse-engineer the code from bytecode?
# Does Java have "goto"?
# What does the "final" keyword mean in front of a variable? A method? A class?
# Access specifiers: "public", "protected", "private", nothing?
# What is JDBC? Describe the steps needed to execute a SQL query using JDBC.
# What is RMI?
# What are native methods? How do you use them?
# What does the keyword "synchronize" mean in java. When do you use it? What are the disadvantages of synchronization?
# How many different types of JDBC drivers are present? Discuss them.
# What is the difference between a Vector and an Array. Discuss the advantages and disadvantages of both?
# Describe java's security model.
# Java says "write once, run anywhere". What are some ways this isn't quite true?
# What is the difference between an Applet and an Application?
# How can you force all derived classes to implement a method present in the base class?
# What are abstract classes, abstract methods?
# What's the difference between == and equals method?
# Describe, in general, how java's garbage collector works?
# What is the difference between StringBuffer and String class?
# How can you achieve Multiple Inheritance in Java?
# What are interfaces?
# What are the main differences between Java and C++?
# Why are Java ARchive (JAR) files important?
# What is it reflection (introspection) ? Why is reflection possible in the Java language?
# How to make application thread-safe ?
# What is it object serialization?
# What do you know about networking support in Java?
# What you know about Corba implementation in Java?
# What is Java Beans?
# Compare SWING components to standard AWT.
# What is layout manager ? How does it work?
# What is the purpose of the toolkit in the Abstract Window Toolkit (AWT)? How does AWT work?
# What are the differences between Java & C++ in terms of its features?
# Is the ternary operator written x : y ? z or x ? y : z ?
# What is the List interface?
# What is the difference between an if statement and a switch statement?
# What are the problems faced by Java programmers who don't use layoutmanagers?
# What are the two basic ways in which classes that can be run as threads may be defined?
# What are synchronized methods and synchronized statements?
# Which Component subclass is used for drawing and painting?
# What methods are used to get and set the text label displayed by a Buttonobject?
# What method must be implemented by all threads?
# When is an object subject to garbage collection?
# Can an unreachable object become reachable again?
# How does a try statement determine which catch clause should be used tohandle an exception?
# What are the Object and Class classes used for?
# What modifiers may be used with a top-level class?
# What is a Java package and how is it used?
# What is the purpose of a statement block?
# What is the difference between the prefix and postfix forms of the ++ operator?
# Can try statements be nested?
# To what value is a variable of the boolean type automatically initialized?
# What is the difference between a public and a non-public class?

Java Questions-1

# How do I instantiate a bean whose constructor accepts parameters using the useBean tag?
# Replacing Characters in a String?
# Searching a String?
# Connecting to a Database and Strings Handling?
# What is a transient variable?
# What is the difference between Serializalble and Externalizable interface?
# How many methods in the Externalizable interface?
# How many methods in the Serializable interface?
# How to make a class or a bean serializable?
# What is the serialization?
# What are synchronized methods and synchronized statements?
# What is synchronization and why is it important?
# What is the purpose of finalization?
# What classes of exceptions may be caught by a catch clause?
# What is the difference between the Reader/Writer class hierarchy and the InputStream/ OutputStream class hierarchy?
# What happens when a thread cannot acquire a lock on an object?
# What restrictions are placed on method overriding?
# What restrictions are placed on method overloading?
# How does multithreading take place on a computer with a single CPU?
# How is it possible for two String objects with identical values not to be equal under the == operator?
# How are this() and super() used with constructors?
# What class allows you to read objects directly from a stream?
# What is the ResourceBundle class?
# What interface must an object implement before it can be written to a stream as an object?
# What is Serialization and deserialization?
# What are the Object and Class classes used for?
# Can you write Java code for declaration of multiple inheritance in Java ?
# What do you mean by multiple inheritance in C++ ?
# Write the Java code to declare any constant (say gravitational constant) and to get its value.
# What are the disadvantages of using threads?
# Given two tables Student(SID, Name, Course) and Level(SID, level) write the SQL statement to get the name and SID of the student who are taking course = 3 and at freshman level.
# What do you mean by virtual methods?
# What do you mean by static methods?
# What do mean by polymorphism, inheritance, encapsulation?
# What are the advantages of OOPL?
# How many methods do u implement if implement the Serializable Interface?
# Are there any other 'marker' interfaces?
# What is the difference between instanceof and isInstance?
# Why do you create interfaces, and when MUST you use one?
# What's the difference between the == operator and the equals() method? What test does Object.equals( ) use, and why?
# Discuss the differences between creating a new class, extending a class and implementing an interface; and when each would be appropriate.
# Given a text file, input.txt, provide the statement required
# Name four methods every Java class will have.
# What does the "abstract" keyword mean in front of a method? A class?
# Does Java have destructors?